Summoners, whose bloodline have been preserved since ancient times possess a natural gift in manipulating magical powers and communicating with another world.
By using special scrolls, Summoners can summon mysterious monsters.
Through their constant prayers and meditations, Summoners can incapacitate enemies by compromising their weaknesses.

Points Per LevelStarting StrengthStarting AgilityStarting VitalityStarting EnergyLife / HP
5 21 21 18 23 70
ManaAGSDLife Per LevelMana Per LevelSD Per Level
40 18 102 1 1.5  

Skills

Drain Life
Drains life from an opponent and restores it to Summoner’s.
Chain Lightning
Shoots a wave of lightening towards an enemy three times.
Damage Reflection
Reflects an enemy's attack. The damage varies according to Summoner's energy.
Sleep
Puts an enemy asleep. A sleeping enemy cannot wake up until the first attack.
Weakness
Weakens damages from enemies' attack for a limited time. A special magic book can increase the success rate of this skill.
Innovation
Lowers enemies' defense for a limited time. . A special magic book can increase the success rate of this skill.
Lightning Shock
Shoots a wave of lightening to enemies within a certain radius.
Berserker
Increases Summoner's attack power, however decreases defense at the same time. This spell cannot be applied to others but Summoner herself.
Pollution
Summoner’s exclusive monster, Ragul's skill. Turns a certain place into a polluted area. Enemies in this range become slower and get damaged continuously.
Explosion
Summoned monster, Sahamutt's skill. Enemies lose their life incessantly for a limited time.
Requiem
Summoned monster, Neil's skill. Enemies lose their life incessantly for a limited time.